Haunt Entry

The Place of NakednessAsher's Haunt

Asher’s Haunt is accessible from his Office, from the Arena, or through Asher – himself. Like all large houses, it is full of doors, and doors, once opened, have a way of changing things on both sides even if they are shut again immediately. Some doors are already open, some closed, and some even locked. Others only open to those who know how to speak to them. And then there are doors that seem to decide what to do quite by themselves, even disappearing altogether if offended or threatened in some way. But it’s not wise to offend a door, as word gets around, you know, and one doesn’t want a bad reputation among doors in general. Doors have notoriously long memories and are given to fickle and uncooperative temperament when previously prejudiced against a visitor.

Asher's HauntIt is often thought that the dogs at the Haunt are guarding the Haunt or Asher. In fact, the dogs serve mainly to keep away things that would be much better off not meeting Asher or venturing into the Haunt in the first place. Guests are advised to read the Bestiary of the Haunt, available in the Library, as a first step in getting to know some of the residents and their associates. The human residents will no doubt introduce themselves in the meeting hall should you stay the night.

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