Arena Entry

The Place of BattleThe Place of Battle – Enter at Risk

The arena is the place where battle can take place without injury, provided you follow its rules and do not run from the wounds. It is an intellectual construct, permitting combat in the contest of ideas, values, and beliefs.

It cannot be entered by mere force of will. Entry is difficult and the construct is obscure. Entrance requires, first and foremost, being able to see the Arena from the outside. Most people simply walk right by, not realizing it exists. In their minds, there is nothing there.

There are many doors into The Arena, and while getting in is not technically hard, leaving can be extremely dangerous. Once one begins a duel, there is only one way out, and that is through one’s wounds.

The rules of the Arena are not external to it. The rules of the Arena are the Arena – the architecture, the mathematics. So to see it, one must grasp those rules. To enter it, one must then accept those rules. To remain within it, one must never fail to yield to those rules on any point.

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